Okay, video games are things, so this is the forum I propose we talk about them until Nick actually comes up with a structure for this place.
I know at least a couple of others will also have played the Omega DLC by now, so what did you think? I enjoyed it, but thought @FemShep's criticism of the script being a little weak in places a fair one. Paragon Shepard didn't, IMHO, react enough to some of the things Aria was coming out with -- although that's arguably a flaw in the wider game, with Shepard being much more of a passive observer while squad-mates converse than in previous instalments. The main Cerberus antagonist also didn't come across as quite the Erwin Rommel figure he did in ME: Invasion -- an unusual instance of ME printed literature being better than the relevant bit of the game.
It was a shame there was no provision for the regular crew to be involved, although I understand the logistical reasons behind that. There were no new gameplay elements, either, and the boss fight wasn't exactly stelllar. I thought it was a bit easy, too -- I rarely felt threatened with death on hardcore, even when facing down the reaper creatures, although a level 59-60 infiltrator with a Widow can slice through a lot, it must be said. We'll see what it's like at insanity difficulty.
But there were some definite positives, too. More voice acting from Carrie-Ann Moss is always welcome, particularly as Aria's such a great character, and the other squad-mate (avoiding spoilers) is an interesting and worthwhile addition to the franchise. I rather suspect we'll be seeing an imminent MP expansion if enough other players agree. The environments were nicely realised, particularly in the body of the asteroid, and the moral quandary was executed well enough. The reaper creatures also transferred well from comic to game.
All in all, it was fun, but it was no LotSB (the benchmark for all ME DLC now, I'm afraid), despite costing, IIRC, half as much again. I think fans should still get it, and will likely enjoy it when they do, but it's the overall value of the package isn't quite good enough to make it a no-brainer.