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Re: [stuff]things
Posted:
Sat Apr 13, 2013 6:27 pm
by Rip
I just realized that I REALLY don't like the Infiltrator write-up we have here, and I wanna change it before anyone starts making Datafiles. I'll work on it monday but anyone looking to play that class, feel free to make suggestions
Re: [stuff]things
Posted:
Sun Apr 14, 2013 9:53 pm
by Rip
Also, Zengus, what. The fuck.
Re: [stuff]things
Posted:
Mon Apr 15, 2013 2:58 am
by Zengus
What? What did I do?
Re: [stuff]things
Posted:
Mon Apr 15, 2013 10:00 am
by Rip
Nothing. As in, you're the only one who hasn't checked in at RPoL. You cad.
I fixed Infiltrator, by the way. My main problem with the powerset was that it didn't let you go Invisible. Now it does, at the cost of an Omnitool Power, but if you really want one that badly you can add it during character creation in lieu of an additional power; there were already two other classes with Omnitools anywayz.
Re: [stuff]things
Posted:
Mon Apr 15, 2013 11:13 pm
by Zengus
I had a crazy week at work too. Also I cut my hand the other day, pity me :(
Re: [stuff]things
Posted:
Tue Apr 16, 2013 4:14 am
by Sorce
Hey Rip, I'm swapping out Barrier on Sentinel for Tech Armor. Same thing, different origin.
Re: [stuff]things
Posted:
Tue Apr 16, 2013 8:55 am
by Samurai
You've been listening to that turian in the arcade, haven't you? ;)
Re: [stuff]things
Posted:
Tue Apr 16, 2013 11:43 am
by Rip
Re: [stuff]things
Posted:
Tue Apr 16, 2013 6:33 pm
by Sorce
Re: [stuff]things
Posted:
Wed Apr 17, 2013 2:16 am
by Skittles
I actually have a yahg idea if you'd like to have one in your game.