by Rip » Thu Jun 04, 2015 10:34 am
((I will buy your Opportunity, Iron Fist, and increase the Doom Pool to 3d6. By my count, this should mean that Danny has 3 PP, Clint has 1 PP.
Mob Reaction - Chaotic Criminals d8; Team d4, d4, d4, d4, d4, = 6, 2, 2, 3, 2, 4, giving us Total 10, Effect d4; one more MOB die down!))
The change in tone is instantaneous. Chaos reigns as mobsters, hoods and lowlifes of every stripe reach frantically for weapons, improvised or otherwise. The two Avengers barely have a chance to notice Josie herself slipping through a secret panel in the back wall before the view becomes naught but flying chairs and swinging fists. But this is no mindless melee; there are only two targets in this brawl.
"Get 'em boys!" someone shouts amid the din, "Keep 'em away from the meeting!" comes another response, and one could almost swear they heard someone hiss, "How the fuck do they always find out about these damn things?!"
((The Mob attacks, activating Area Attack SFX to target both Clint and Danny, adding 1d6 to the roll and keeping an extra Effect die. I will also spend a Doom Die to add 1d6.
Mob - Chaotic Criminals d8; Team d4, d4, d4, d4; Swarm 'Em! d8; Area Attack 1d6; Doom Pool 1d6 = 5, 3, 1, 4, 4, 7, 1, 5 for a Total of 12, and a d6 Physical Damage to be resisted by each of you. There are also two Opportunities that either of you may activate (let me know if you need refreshers on that).
So, both of you give me your Reactions, then CLINT, you're up!))